WARGAMES circa 400 AD - chaturanga developed in India ... leads to chess 1780 Johan Christian Ludwig Helwig, master of pages to the Duke of Brunswick, invents "King's Game" * 1666 squares * various colors representing terrain, fortifications, buildings * different unit types, movement allowances * entertained young noblemen, got them to think about basic military science 1797 Georg Vinturinus, military tactician in Schleswig, invents "New War Game" * derived from Helwig, with many more pieces & rules * 3600 squares * required record keeping * modeled Franco-Belgian border * development related to improvements in cartography 1811 Georg Leopold Baron von Reisswitz (Prussia) * sand table, modeling terrain at 1:2373 * pieces moved according to rulers & gauges * up to 10 players per side * players submitted moves to an umpire * umpire used complex tables to determine casualties * popular at Prussian & Russian courts 1824 Lt Georg Heinrich Rudolph Johann von Reisswitz * expanded & improved father's game * replaced sand table by realistic map; 1:8000 scale * reduced to 4 players per side * introduced red & blue colors * at least two umpires * umpires devised scenario * limited military intelligence & communication delays General Karl von Mueffling, Prussian Chief of Staff, saw value for training ("It's not a game at all! It's training for war.") every Prussian regiment ordered to play the game regularly Helmuth von Moltke (later Chief of Staff) founded/joined a war-gaming club in 1828 (Kriegspieler Verein), which published a periodical 1870-71 Franco-Prussian War * Prussian leaders attributed success "in no small measure" to wargaming * other countries adopted Prussian techniques, including gaming 1876 Col. Julius von Verdy du Vernois * von Reisswitz-style games somewhat unpopular with officers, due to complicated rules & time consumption * Verdy created "freer" alternative * less die-rolling and written rules, more decisions by umpire WWI: "Schlieffen Plan" tested regularly by Field Marshal von Schlieffen and General von Moltke (Jr) simulated only military aspects; failed to consider political consequences Germans were surprised when Belgians destroyed their own railroads, and by entry of Britain into the war non-military wargaming: 1898 Fred T. Jane created "The Naval War Game" * used model ships * published in 1905 "Jane's Fighting Ships" 1911 H. G. Wells published "Floor Games" 1913 H. G. Wells published "Little Wars" * used toy soldiers / miniatures * toy cannon for shooting * pacifistic intent 1930s Fletcher Pratt, "Naval War Game" * some games had 60+ players per side in large ballroom 1953 Charles S. Roberts, "Tactics" * cardboard & paper * Avalon Hill company