Stereoscopic Vision

    

Each eye gets a slightly different view of the world

The brain fuses the two views to get depth information






Artificial Stereo

Create two distinct images - one for each eye

Used since early 1800s






Stereo Viewing

    

Present each image separately to each eye

e.g. stereoscope, HMD






Stereo Viewing

With a projection screen, images must overlap

Glasses filter images - each eye sees only one






Active Stereo

    





Active Stereo

Problems:






Passive Stereo

   

Uses polarization to separate images

Two projectors - one for each eye

Each eye's image is polarized differently






Linear Polarization







Linear Polarization

Problems:






Circular Polarization


Linear polarizer + quarter-wave retarder = circular polarization

Polarization is left-handed or right-handed
(clockwise or counter-clockwise)

Immune to head-tilt problem






Circular Polarization







VR Screen






Circular Polarization

Problems:






Other Methods







Anaglyphic Stereo

   

Uses colored filters

One image is red, other is blue/green/cyan

Only requires one projector (any type)






Chromadepth

Filters make different colors appear at different depths

Red appears close, blue appears distant

Pulfrich effect

Images viewed through dark lens reach brain slower

Pulfrich glasses have one dark lens, one clear lens

When objects move, brain fuses images from slightly different times






Glasses-free

Different eye-views are interleaved vertical strips

Barrier screen blocks all but one image from any viewpoint