CAVElib - Tracking & Controls

Tracking is for:
  • viewer-centered perspective
  • 3D, physical interaction


Tracking data:
  • Head position (X/Y/Z)
  • Head orientation (Xrot, Yrot, Zrot)
  • Wand position (X/Y/Z)
  • Wand orientation (Xrot, Yrot, Zrot)


Controller data:
  • 3 buttons
  • Joystick (X/Y)

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