CAVE Simulator
- Environment for developing applications without using actual VR hardware
- Tracking and wand input simulated with keyboard & mouse
- Displays representations of wand, head, and CAVE walls
- Transparent to application code
Simulator mode is the default on systems with no VR hardware.
To use the simulator on the VR PCs (mediastudy12 & mediastudy11),
create the file ~/.caverc (i.e. a file called ".caverc" in
your home directory) and put the line:
simulator y
in it. To re-enable the VR hardware, remove your .caverc file, or
change the 'y' to an 'n'.
Simulator controls
Tracking
Move wand with CONTROL + mouse movement or SHIFT + mouse.
Rotate wand with ALT + mouse; roll wand with '<' / '>'.
Move head with arrow keys or SHIFT + arrow keys.
Rotate head with ALT + arrow keys.
Reset tracking with 'P'.
Wand buttons/joystick
Mouse buttons correspond to wand buttons.
Joystick operated with SPACEBAR + mouse movement.
Display
- 3 display modes, selected with '0' / '1' / '2'.
- 0: Wall view (select wall with 'F'/'L'/'R'/'B'/'D')
1: Perspective view
2: Outside view (use numeric keypad to rotate/zoom view)
- Can toggle rendering of different additions:
- T: timing
INSERT: CAVE outline
W: wand
U: user's head
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