DMS 424/524: Potential Presentation Topics
OpenGL
- Texturing:
- Multi-texturing
- CopyTexImage2D
- TexGen, spherical reflection mapping
- Cube mapping
- Compression
- 3D textures
- Accumulation buffer
- Stencil buffer
- Vertex arrays / Vertex buffer objects
- Frustum
- Picking
- Cubic curves & patches
- Clipping planes
- Blending extensions
- Basic shaders
Tech
- ODE, or other physics engine
- Ray tracing
- Radiosity
- Motion capture
- GPGPU
- Graftals / L-Systems
- OpenAL
- Video interaction (such as EyeToy)
- WiiMote
- Artificial evolution
- Volume visualization
- Shadows
Artists
- Myron Krueger
- Maurice Benayoun
- Karl Sims
- Jeffrey Shaw
- Monika Fleischmann
- Christa Sommerer and Laurent Mignonneau
- David Rokeby
- Brenda Laurel
- Masaki Fujihata
- Toshio Iwai
- John Whitney, Sr.
- Charles Csuri
- David Em
- Dan Sandin
- Yoichiro Kawaguchi
- Peter Molyneux
- Will Wright