Homework 6

Write a program that uses all the basic lighting functions.
i.e.

Draw a scene with multiple objects, some (or all) of which are drawn by calling glBegin/glVertex/etc directly (that is, not using glut or glu or other utilities). The objects should all be lighted, and should have different material properties.

There should be more than one light source.

You can also include glut, glu, or OBJ objects, if you like. This could in fact be helpful, to visually verify that the lighting is working right.

Due: Thursday, 18 October.