Assignment 2

DUE: Thursday, 6 October 2005, 11:59:59 pm
  (via e-mail, to depape@buffalo.edu)

Create a program with lots of motion

The program should use OpenGL geometry (GL_LINES, GL_TRIANGLES, etc)
It can also include images (e.g. a background)

There should be at least 10 shapes; not all of them have to move

The motion can be defined by mathematical formulas, or algorithmically

Try to make the motion complex, but interesting.

Extra credit will be given for interaction - some of the motion (or other dynamic features, such as color) responding to user input, in a non-trivial way.