DUE: Thursday, 6 October 2005, 11:59:59 pm
(via e-mail, to depape@buffalo.edu)
Create a program with lots of motion
The program should use OpenGL geometry (GL_LINES, GL_TRIANGLES, etc)
It can also include images (e.g. a background)
There should be at least 10 shapes; not all of them have to move
The motion can be defined by mathematical formulas, or algorithmically
Try to make the motion complex, but interesting.
Extra credit will be given for interaction - some of the motion (or other dynamic features, such as color) responding to user input, in a non-trivial way.