# Example of GLUT text functions, applied to a single character # # Dave Pape # 27 September 2004 import sys from OpenGL.GL import * from OpenGL.GLU import * from OpenGL.GLUT import * viewRotY = 0 viewRotX = 0 def draw(): global viewRotX, viewRotY glClearColor(0.5, 0.7, 1.0, 0.0) glClear(GL_COLOR_BUFFER_BIT) glLoadIdentity() glRotatef(viewRotX, 1.0, 0.0, 0.0) glRotatef(viewRotY, 0.0, 1.0, 0.0) glColor4f(1, 1, 1, 1) glutWireTeapot(1) glColor3f(1, 0, 0) glPushMatrix() glTranslatef(-1, -1.5, 0) glScalef(0.01, 0.01, 0.01) glutStrokeCharacter(GLUT_STROKE_ROMAN, ord("A")) glPopMatrix() glColor3f(0, 0, 0) glRasterPos3f(-1, 1, 0) glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24, ord("A")) glutSwapBuffers() def keyboard(key, x, y): if key == chr(27): sys.exit(0) def specialkey(key,x,y): global viewRotX, viewRotY if key == GLUT_KEY_LEFT: viewRotY = viewRotY + 3 elif key == GLUT_KEY_RIGHT: viewRotY = viewRotY - 3 elif key == GLUT_KEY_UP: viewRotX = viewRotX + 3 elif key == GLUT_KEY_DOWN: viewRotX = viewRotX - 3 glutPostRedisplay() glutInit([]) glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE) glutInitWindowSize(400,400) glutCreateWindow(sys.argv[0]) glutDisplayFunc(draw) glutKeyboardFunc(keyboard) glutSpecialFunc(specialkey) glMatrixMode(GL_PROJECTION) glLoadIdentity() glOrtho(-5, 5, -5, 5, -5, 5) glMatrixMode(GL_MODELVIEW) glutMainLoop()