Fog Mode
There are three different fog modes:
- glFogi(GL_FOG_MODE, GL_LINEAR)
- Fog ranges from none at near distance (GL_FOG_NEAR) to full at far
distance (GL_FOG_FAR)
- glFogi(GL_FOG_MODE, GL_EXP)
- glFogi(GL_FOG_MODE, GL_EXP2)
- Fog density is an exponential function of the distance.
The density is varied by the GL_FOG_DENSITY parameter.