Tuesday, 19 October, in class

Open book, open notes. Closed computers.

Chapters 1 - 4, & 8, of OpenGL Programmer's Guide.

Possible topics:

Color - perception, color models OpenGL state
Images OpenGL geometry
Coordinate systems Transformations (including multiple & hierarchical)
Depth cues Depth buffering
Perspective / orthographic Camera movement
Double buffering Math (from class 12)

Not asked on exam (but possibly used):

No class next Thursday

Go to the VR demo on Friday instead.

Room 266. 1:00 pm - 4:50 pm, Friday, October 22.

If you can't go then, contact me & sign up for the demo / test of "The Trial The Trail" the following week.