# Apply a purple filter glBlendFunc(GL_ZERO, GL_SRC_COLOR) glColor4f(1.0, 0.0, 0.5, 1.0)
# Invert all the colors glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO) glColor4f(1.0, 1.0, 1.0, 1.0)