DUE: Monday, 15 December 2003, 6:00 pm
(electronically, to depape@buffalo.edu)
Full description will be given on Tuesday (24 Nov).
Initial description:
Create an interactive program that uses multiple texture maps.
Write some generic code for loading and using textures - e.g. a texture class, or a function (or functions) that will load any image and make it into a texture, with optional parameters for things like mipmapping.
More requirements to be added Tuesday.