gluPerspective( fovy, aspect, zNear, zFar )
fovy = field of view, in Y direction, in degrees
aspect = aspect ratio (X:Y) of window
zNear = distance to near clipping plane
zFar = distance to far clipping plane
The "eye-point" of the perspective projection is at (0,0,0)
Example:
gluPerspective(45, 1.333, 0.1, 100)