from pyglet.gl import * from wfobject import * window = pyglet.window.Window() glEnable(GL_DEPTH_TEST) glEnable(GL_LIGHTING) glEnable(GL_LIGHT0) cow = WFObject('cow.obj') rotAngle = 0 @window.event def on_draw(): glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) glMatrixMode(GL_PROJECTION) glLoadIdentity() glOrtho(-6,6,-6,6,-6,6) glMatrixMode(GL_MODELVIEW) glLoadIdentity() glRotatef(rotAngle,0,1,0) cow.draw() def update(dt): global rotAngle rotAngle += 90*dt pyglet.clock.schedule_interval(update,1/30.0) pyglet.app.run()