Case Study

Low cost VR system for Media Study, University at Buffalo

"Boink" application Use of the system
  • Undergraduate and graduate students use the display in classes in programming graphics and creating VR art projects.
  • Shows & Demos of student and faculty work 
    • UB day, State Capital, Albany
    • Crossing [Digital] Boundaries,  A Digital Media Symposium, UB
    • The Virtual and the Concrete, Hallwalls Contemporary Art Center, Bflo

    •  
Sinister Chess application Problems and Observations and Dreams
  • Expertise necessary  - its very high maintenance
    • on every upgrade to OS or video card we had to call on Dave as our outside expert to help
  • Instant dissatisfaction - better projectors, video cards etc. come out much too frequently
  • It's a portal into the VR world not a full surround immersion - needs a different creative approach 
  • Wireless tracking 
Other low-cost VR systems