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DMS462 s14

Contents

[edit] DMS 462 - Game Design

[edit] Course Info

When: Monday/Wednesday 9:00 am - 10:50 pm
Where: CFA 242

Instructor: Dave Pape
e-mail: depape at buffalo.edu
Office: CFA 250
Office hours: Mon/Wed 11-noon


Syllabus

[edit] Assignments

assignments are posted on UBlearns

[edit] Schedule

topics games next reading
Jan 27 Introduction; what is a game Chutes & Ladders Chapter 1
Jan 29 Fundamentals of board games mancala, 9 mens morris, fox & geese
Feb 3 make a racing game exercise Chapter 2
Feb 5 structure & variations of racing games; review exercise pachisi [1], Mansion of Happiness [2], Trivial Pursuit [3], Pocahontas Canoe Race Game [4]
Feb 10 structures of games; elemental tetrad Diplomacy [5]
Feb 12 Indie Game: The Movie Chapter 3
Feb 17 student portfolios;

Formal elements: players, resources

Rogue [6] [7]
Feb 19 formal elements; multi-player technologies Connect 4 [8]; Stratego [9] Chapter 4
Feb 24 narrative elements Adventure [10], 1313 Dead End Drive [11]
Feb 26 Uncertainty (Costikyan, "Uncertainty in Games") Chapter 5
Mar 3 Systems Hamurabi [12] [13]
Mar 5 Economies
Twine projects; Teams
Settlers of Catan [14] Chapter 6
Mar 10 Brainstorming
Train video [15]
Mar 12 blizzard Chapter 7
Mar 24 Physical prototyping
Mar 26 History of wargames Alexander the Great [16] Chapter 8
Mar 31 define team project focus
Apr 2 game interfaces Space Invaders [17] Chapter 9
Apr 7 playtesting rehearsal
Apr 9 presentations: Tim, Jessica Chapter 10
Apr 14 playtesting
Apr 16 Chapter 11
Apr 21 presentations: Danny, Lily, Tevin
Apr 23 presentations: Brian, Matthew Chapter 14
Apr 28 presentations: Jonathan, Veronica, Sourabh
Apr 30 presentations: Mitchell, Michael, Jeff
May 5 presentations: Anthony, Kyle, Jeremy, Piyush
May 7 show projects