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DMS462 s13

Contents

[edit] DMS 462 - Game Design

[edit] Course Info

When: Monday/Wednesday 11:00 am - 12:50 pm
Where: CFA 242

Instructor: Dave Pape
e-mail: depape at buffalo.edu
Office: CFA 250
Office hours: Mon/Wed 1-2


Syllabus

[edit] Assignments

[edit] Schedule

topics games next reading
Jan 14 Introduction; what is a game Chutes & Ladders Chapter 1
Jan 16 Board game fundamentals tic-tac-toe, pachisi, chinese checkers, mancala, backgammon, etc Chapter 2
Jan 23 Chapter 2 - Structure of Games

Train video

Diplomacy [1] Chapter 6
Jan 28 Skills/portfolios; first game ideas

Brainstorming exercise (Chapter 6)

Rogue [2] Chapter 3
Feb 4 Indie Game: The Movie
Feb 6 Chapter 3 - Formal structure of games; Project teams Connect 4 / Rogue Chapter 7
Feb 11 Prototyping Cosmic Wimpout [3], Lost Worlds [4] Chapter 4
Feb 18 Multiplayer models Doom
Feb 20 Chapter 4 - dramatic elements

Game pitches

Chapter 5
Feb 25 Game pitches

Chapter 5 - systems

Hamurabi [5] [6]
Feb 27 Chapter 5 - systems Nuclear War [7], Farmville Chapter 9
Mar 4 Chapter 9 - play-testing Settlers of Catan [8]
Mar 6 Play-testing with classmates Chapter 10
Mar 18 Chapter 10 - functionality & completeness; review of play-testing Space Invaders [9] [10]
Mar 20 balancing Candyland Chapter 11
Mar 25 history of wargames Ogre [11]
Mar 27 play-testing
Apr 1 presentations: Nolan, Ben Fire Emblem Awakening, Munchkin
Apr 3 presentations: James, Kyle DayZ, Valkyria Chronicles
Apr 8 presentations: Michael, Lisa Magic: The Gathering, World of Warcraft
Apr 10 presentations: Emily, Leslie Beer Pong, Guild Wars 2
Apr 15 presentations: Peter, Shaun League of Legends, Final Fantasy VI
Apr 17 presentations: Kevin, Sarah Minecraft, Shadow of the Colossus
Apr 22 presentations: Ian, Gabby